#include "CircleWithConstantMemberFunctions.h" int Circle::numberOfObjects = 0; // Construct a circle object Circle::Circle() { radius = 1; numberOfObjects++; } // Construct a circle object Circle::Circle(double newRadius) { radius = newRadius; numberOfObjects++; } // Return the area of this circle double Circle::getArea() const { return radius * radius * 3.14159; } // Return the radius of this circle double Circle::getRadius() const { return radius; } // Set a new radius void Circle::setRadius(double newRadius) { radius = (newRadius >= 0) ? newRadius : 0; } // Return the number of circle objects int Circle::getNumberOfObjects() { return numberOfObjects; }