#include <iostream>
#include "CircleWithDestructor.h"
using namespace std;
int main()
{
Circle circle1(5);
Circle circle2(circle1);
cout << "After creating circle2 from circle1:" << endl;
cout << "\tcircle1.getRadius() returns "
<< circle1.getRadius() << endl;
cout << "\tcircle2.getRadius() returns "
<< circle2.getRadius() << endl;
circle1.setRadius(10.5);
circle2.setRadius(20.5);
cout << "After modifying circle1 and circle2: " << endl;
cout << "\tcircle1.getRadius() returns "
<< circle1.getRadius() << endl;
cout << "\tcircle2.getRadius() returns "
<< circle2.getRadius() << endl;
return 0;
}